Lex Astro is a Virtual Character and Worldbuilding project inspired by Star Wars, Gorrilaz, and Gaming Live-Streamers.
Motivated by a vision of immersive live experiences that seamlessly transition from typical streams to in-universe cinematic narrative set pieces.
Powered by Unreal Engine 5
Procedural Animation Systems
Making great art, repeatable.
Data Driven Animation
The first animation system I sought to create was for music videos. The goal was to be able to input midi data from a song of mine to procedurally create a corresponding animation.
Many iterations of this system were created - one based on live midi signals from Ableton or a controller, another utilizing UE5’s Quartz and playing midi internally. The latest version is created using a blueprint utility widget I developed that creates keyframes in Sequencer from data tables.
This tool enabled a number of other valuable abilities, such as triggering animations based on data created in video editing software and empowering other members of a content creation pipeline to make character animation decisions.
Other Experiments
Some bits and bobs